9/21/2023 0 Comments Street fighter 5 season 6Upon V-Trigger activation, the for combo damage scaling has been increased from 1 to 2 when used in a combo. Increased the active frames from 2F to 3F.Street Fighter V - Season 3 (Arcade Edition, January 16, 2018) Invincible reversals reworked in general light versions are invincible, medium versions are air invincible, and heavy versions are invincible on 3f.It is no longer possible to escape throws while inputting up during the escape.V-Reversal input delay and established frame for crouching block has been shortened by 1F.The number of frames necessary to complete a charge has been increased from 6F to 10F (takes longer for charge moves).Street Fighter V - Season 2.5 (May 30, 2017) Many characters' light attacks had hit/hurtboxes adjusted to be worse anti-airs.Many characters' throw's (Ryu) were modified to prevent looping.Many characters had their longer ranged pokes startup increased by 1-2 frames.Meterless invincible f1 reversals removed (Shoryuken).
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |